Daniel and his car in Amsterdam after dark

A single-player crime story

Amsterdam was never going to hand you the keys.

Take the calls. Make the drives. Earn the trust. Then turn every favour, every secret and every bad decision into a criminal position the city can no longer ignore.

Single player Amsterdam canal belt Story-driven crime
Scroll

Everybody wants something

That is where you come in.

Daniel starts with an old estate car, a phone that never stays quiet and just enough ambition to make every bad decision feel reasonable.

Drive for people who do not trust you yet. Steal for people who never will. Listen carefully when the conversation turns quiet. Every job tells you who is lying — and who thinks you might be useful.

Daniel beside a car at an illuminated Amsterdam bridge
Trust is currency. Spend it carefully.

One phone call at a time

Start useful.
Become necessary.

  1. 01

    Take the call

    A favour. A pickup. A name you are not supposed to remember. Small jobs have a habit of opening large doors.

  2. 02

    Earn your place

    Amsterdam opens up when the right people decide you are reliable. They will test that decision more than once.

  3. 03

    Own the consequences

    Better money. Better cars. Worse enemies. Eventually, the city stops asking who you are and starts watching what you do next.

Daniel walking through wet streets and nightlife in central Amsterdam

The canal belt is not a backdrop

It is the job.

Narrow streets make every pursuit personal. Bridges turn a clean escape into a gamble. Rain changes the road, night changes the mood, and the same canal that looks postcard-perfect at noon can feel like a trap after midnight.

52.3676° N Amsterdam 4.9041° E

Your reputation arrives first

Make sure it looks the part.

Move into better cars. Repaint them. Fit the rims you actually want. Leave the factory look — and the version of Daniel who had to accept it — behind.

Daniel and a customised car on Dam Square at night Amsterdam, after hours

When a quiet night turns loud

Lose the tail.
Keep the money.

A clean plan only survives until somebody panics. When the police light up your mirrors, Amsterdam becomes a maze of wet bricks, canal turns and very expensive mistakes.

You do not need to be the fastest person in the city. You need to be the one who gets away.

No lobbies. No waiting.
No one else to blame.

A focused single-player experience

Inside the city

Amsterdam in development.

The city is still being built, block by block. These development captures come directly from the current Amsterdam grachtengordel game map.

Lying Thieves Amsterdam canal key art After darkGame key art
Lying Thieves Amsterdam nightlife key art When the city wakes upGame key art

Coming to Steam

The city is almost open.

Lying Thieves: Amsterdam is being built for PC and will launch through Steam. The store page is being prepared — this is where the road to release begins.

Visit Steam Steam store page coming soon.